MAJOR - TEXTURES TEST

These are some rendered shots showing the objects I've textured. I have really focused on trying to make the office as realistic as possible. I am overall happy with how the textures have turned out, but at the moment the scene seems quite dull, but with the edition of lighting it should pick it up. This was my first time using diffuse, specular and normal maps within one object so it was really interesting to see how each map changes the outcome. 





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